highway17_01_version2
A zs map based on Highway 17 from hl2.
three buildings and several places suitable for barricading, fairly detailed and has ambient sounds.
Headcrab-cannisters fall from the sky when the first wave begins and do a bit of damage, so be careful of them.
this is a medium sized map
pretty to look at, though if you destroy all the wooden boards very quickly it will lag, don't be alarmed though, because that lag will go away :D
The water will kill you, it has leechs! don't go in water
Installation:
- - - - - - - - - - - - - - -
To install for G-mod:
put the BSP file into steam/steamapps/*username/garrysmod/garrysmod/maps
- - - - - - - - - - - - - - -
version 2:
-windows now solid
-put player clips on some parts on the roofs
-changed delay between each headcrab-cannister
-added a ladder so all zombies can get on roof
-edited holes in ceiling on main building
-fixed human and zombie spawns, they should work now
-holding space while in the water won't stop you from being eaten
three buildings and several places suitable for barricading, fairly detailed and has ambient sounds.
Headcrab-cannisters fall from the sky when the first wave begins and do a bit of damage, so be careful of them.
this is a medium sized map
pretty to look at, though if you destroy all the wooden boards very quickly it will lag, don't be alarmed though, because that lag will go away :D
The water will kill you, it has leechs! don't go in water
Installation:
- - - - - - - - - - - - - - -
To install for G-mod:
put the BSP file into steam/steamapps/*username/garrysmod/garrysmod/maps
- - - - - - - - - - - - - - -
version 2:
-windows now solid
-put player clips on some parts on the roofs
-changed delay between each headcrab-cannister
-added a ladder so all zombies can get on roof
-edited holes in ceiling on main building
-fixed human and zombie spawns, they should work now
-holding space while in the water won't stop you from being eaten
Link to this file:
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